Delphi

OpenGL

News

Noeska's Delphi OpenGL Site

30 march 2008 - gl3ds v3.0 alpha released

Finally a new release of gl3ds. This is a total rewrite. It is now open for multiple fileformat and rendertargets. So i may rename the project in the future.

16 june 2006 - cvs back online

The webpm cvs for the projects on this site is back online now at http://webpm.noeska.net. You can login with anonymous / anonymous.

12 november 2005 - gl3ds bugfixed

A new version of gl3ds that supports the latest glBitmap and DGLOpenGL. It now also works easy with vcl. The only extrernal units are DGLOpenGL and glBitmap.

29 march 2005 - Gl3DS Updated.

The gl3ds project is updated. Some various buxfixes were made to it. For instance meshes with no material assigned to them work. New is opacity maps.

02 august 2004 - Bumpmapping support with gl3ds

Gl3ds is now at version 2.5. Now it supports bumpmapping.

25 july 2004 - glgui example with editbox

An example has been uploaded for glgui. It shows what is possible with glgui. Also it features an editbox.

20 june 2004 - bounding boxes per submesh for gl3ds

gl3ds now calculates bounding boxes for each submesh instead of for the whole 3ds file. Now it is possible to render a 3ds using frustum culling, allowing to only render those meshes that are visible.

15 june 2004 - New version of gl3ds (v2.3a)

A new version of gl3ds has been uploaded. Now it supports two sided materials and the render order is changed from clockwise to counterclockwise. Also a new fileformat (.bin) has been added.